Random Missions

Random Missions

The Random Missions are few of the many components of the game Environment in the Evolution: Battle for Utopia.


After completing the Iron Mine location up to five missions become available every 30 minutes. As the player gains levels the missions change and become more difficult. Missions may get harder every level, e.g. you get harder encounters with level 20Player's Level than with level 19Player's Level. So when you can easily beat level 3-4 terror and still have stuff to upgrade, do this before getting more xp/finish an area. The missions will get harder, but the reward will not be better.

The mission rewards scale with your PvP Ranking Points. Rewards will be increased when you reach 200PvP Rank, 800PvP Rank, 2000PvP Rank, 4000PvP Rank and 7000PvP Rank ranking points. At 7000 ranking points you have reached the maximum amount of rewards.

Also you can receive additional daily rewards for 4, 8 and 12 terrors repelling. The counter is reset to zero every day. So, for completion of 4 terror missions in a day you can randomly get 150Magmatite or 150Steel. For completion of 8 terror missions in a day – randomly 3Medals or 6Data Disks, and for 12 missions – 120Skill Points. The repelling of other types of missions, in addition to Terrors (Bioactivity, Intrusion, etc.), don’t increase the counter.

Bioactivity / Minefield / Spider-Infestor

Terror Missions




Example of Random Missions on 50th Player’s Level

Example of Random Missions on 50th Player's Level


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47 Responses to Random Missions

  1. avatar Nexus ( Corporal Corporal Player's Rank 12 )

    Ohh, there health increase without appearance change in the slightest in the groups? I thought that was only with guys that give you experience, most noticeable with the armored shield guys sense they are difficult at the beginning. I do recall seeing random mission shield guys with roughly 600HP when something like main story line area with Kingpin had well clearly over 1000HP.

    Thanks again, this was actually nice information. Just hate those Black Legion guys so much! Haha.

  2. avatar Sergei ( Private Private Player's Rank 1 )

    Content is incorrect. Enemies reposition reshuffle and gain additional hp at level 16. At 16 I begin to see change in spiders level 2 threat and more spiders sre added to the level 4 queen threat. Level 3 bandits start wearing dark clothes. And then at level 20 a whole new upgrade comes in.

  3. avatar generic ( Private Private Player's Rank 1 )

    This kind of game gives a real experience of

  4. avatar Muzrael ( Warrant Officer Warrant Officer Player's Rank 72 )

    How much stronger does terror mission get from lvl 15 to 16, does anyone know, aswell when does the second turret come in at terror lvl 5? some info would be helpful

  5. avatar myzrael ( Warrant Officer Warrant Officer Player's Rank 72 )

    what i mean is, when do i start facing, the turret, Hepehestus, at terror lvl 5, what lvl do i need for it to show up?

  6. avatar Myzrael ( Warrant Officer Warrant Officer Player's Rank 72 )

    on lvl 49, you will start getting black hydra on terror lvl 5, if you have dominion armor, G1 health/Grenade should do the with ease, aswell dominion pistol, or something equal, not UFO pistol lol

  7. avatar James ( Private Private Player's Rank 1 )

    Ultimately, a dilemma that I’m passionate about. I have looked for data of this caliber for the previous various hours. Your internet site is greatly appreciated.

  8. avatar Myzrael ( Warrant Officer Warrant Officer Player's Rank 72 )

    If you like farming, in do recommned getting atleast lvl 2 on reconainnce center, for double dmg with aimshot vs terror lvl 3-5, that way you should be able to farm with ease until lvl 54,if you have dominion pistol, or something equal

  9. avatar tom ( Private Private Player's Rank 2 )

    there is “communications interception” it doesnt work (bug) so you have only 4 missions per 30 mins cus in 90% of missions its there..so its “bugged” by purpose i think

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